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Tag Archives: interactive fiction

Emily Short on Portal

Emily Short has a review of Portal up. She’s impressed with the game but (perhaps not surprisingly) the much-touted storytelling isn’t quite so revolutionary for an IF guru like her.

IFComp ‘07

This year’s Interactive Fiction Competition entries are live. I’ll be very interested to see the effect Inform7 has had on the competition. Emily Short is blogging reviews as she plays1 (judges may discuss entries but should make it easy for people to avoid seeing things they don’t want to). Awwwww… anybody know how I can [...]

Inform 7: still cool

On rec.arts.int-fiction today, Brian Slesinsky posted the following snippet: In a hole in the ground lives a hobbit. A nasty, dirty, wet hole contains ends of worms and an oozy smell. A dry, bare, sandy hole contains nothing to sit down on or eat. The hole in the ground is a hobbit hole. “That means [...]

Inform 7: Oh wow…

Inform 7, the long-awaited ground-up rewrite of the interactive fiction authoring language, is out in beta release, and it’s… extraordinary. First the bad news: they’ve tied it inextricably into an IDE currently only available for Windows and OSX. On the other hand, that IDE looks pretty damn fantastic — packed chock-full of IF-specific goodies like [...]

Dutch IF wins Spring Thing

One of the joys of having a flat tag list instead of a hierarchy is that every now and then you get totally unexpected combinations: “dutch” and “interactive fiction”, for instance. Congratulations to Victor Gijsbers, whose “De Baron/The Baron” won this year’s Spring Thing (original text Dutch, also with his English translation). You can download [...]

IFComp has begun

The interweb ate the first version of this post. Don’t ask. This one is shorter: The IFComp (annual interactive fiction competition) began on October 1st. Tea leaves has a good enthusiastic plug for it, which is what reminded me (only a week behind the times). Go, download, play, enjoy (maybe even vote).